

Bleeder is 7 characters long while SpeedBlade and DamageAura have a length of 10, and DashSword has 9 characters. Changing too much will just make everything harder on us. When I played to unlock, I actually got the item while still in the first level each time – just not directly from the first few enemies.īut keep in mind: The resulting file has to be the same size as before. “Always” does not actually mean the blueprint is always dropped, but it has a very decent chance. The Bleeder entry looks like the perfect target to be replaced. Let us have a look at the relevant part of its JSON description: "blueprints": The most common enemy which also drops blueprints is the Zombie. However, it only worked for this one blueprint and not the other two. I started the game, tried unsuccessfully to start a Daily Run, and then found the SpeedBlade to be available at The Collector.

One trick that almost worked, was to set "step": 0. Nicely formatted the section looks like this: "name": "dailyReward", You will find a JSON list with the blueprints. When you open game/res.pak in GHex you just have to search for “dailyReward”. The part we are going to edit belongs to a JSON file called data.cdb. My guess is this has to do with internal offsets for parsing, because res.pak is a container for many different files. The tricky part is, that the edited file has to be the exact same size as before. Assign them to a common enemy as an often dropped reward.Find out the internal names of the desired blueprints.While you are at it, you might as well backup your saves – that is the directory game/save/. Or if you do not have one, reinstall the game. If that happens just replace the edited file with your backup. In the rest of the article when I use a relative path, assume it is relative to the game installation directory, which in my case is ~/GOG Games/Dead Cells/.įirst you should create a backup of the file game/res.pak because we will edit it and any mistake will lead to the game crashing.
RARE BLUEPRINTS DEAD CELLS NOT SHOWING UP INSTALL
You can install it with: $ sudo apt install ghex You will need a hex editor which can handle big files of around 1 GB. Let's hack the gameĪt the point of writing I was using Ubuntu 20.04.2 and the Dead Cells game version 1.14.0 / v24. At some point a note was added to the store page: Additional Notes: Galaxy client is required to access Daily Runs and Streaming features. The Dead Cells issue is known for years and by now it seems rather unlikely it will be fixed. Which is a pitty because I really like GOG for being DRM-free. Until a GOG GALAXY client for Linux is released, I probably should not buy games from GOG anymore and just go with Steam, because otherwise I cannot trust that all features will work.

To use anything online-related in Dead Cells – which thankfully is not a lot as it is a local single-player game – the GOG GALAXY client is required.

The Linux version on Steam is not affected. However, specifically the Linux version on GOG has an issue where it is impossible to start the Daily Challenge. Meat Skewer (internal name DashSword) after ten starts.Lacerating Aura (internal name DamageAura) after the fifth time.Swift Sword (internal name SpeedBlade) the first time.Just by starting a Daily Run on different days unlocks the following blueprints: Except that is required in order to unlock three weapons (“blueprints”) for the main game. Dead Cells has a Daily Challenge or Daily Run mode, but it is just a minor optional part.
